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Well... this is kind of a tough one. I'm tempted to just say, "Yes... depending on your presentation," but that starts to sound hollow after a while.
The Sanctum 2 prop can best be described as an "opportunity." It is a laminated card that has certain text and imagery on it which allows for the possibility of a number of mentalism effects. What those effects are exactly is ultimately up to you; IMHO, the "instructions," if you want to call them that, seem written in a deliberately vague fashion in order to emphasize your role in creating effects and routines out of what the Sanctum card provides. The instructions are deliberately descriptive more than prescriptive, telling you what the card is moreso than exactly what to do with it.
In a nutshell, it is an opportunity for the creation of close-up mentalism routines. It's about the size of a business card, making it more appropriate for intimate work than for stand-up; the imagery is not as readable from a distance as is the face of a playing card.
In a way, it's more like a swami gimmick than a book test... more of a utility device than an effect in itself, though "utility" isn't quite the right word.
To be honest, I've had mine for a year and haven't used it yet. I'd like to, but I just haven't found a way to work it into what I do... kind of like buying a t-shirt with a really cool design on it that is just maybe a half-size to small; when you put it on, it feels just a bit too uncomfortable... almost a fit, but not quite... you could get it to fit if you worked out but just haven't found the motivation yet.
The thing is, you might look at the card and see a use for it immediately... or you might work your way through the 46-page "manual" and end up saying, "Why the heck did I buy this?"
Personally, I look at some of the comments on the Cafe about this thing being able to "freak people out" and "seriously unnerve" and think, "Really?"... but I'm just not there with it yet and might never be.
But I don't think that's the fault of the product. I really think it's one of those things where what you get out of it is directly proportional to what you put in. However, you have to temper that with the fact that this is more suitable for a certain type of person and certain type of performance persona than for others.
Maybe it's a just me, but I don't see mentalism as being particularly appropriate for a "Haunted Hayride," anyway. Spooky magic, sure... but that's not necessarily mentalism per se, nor does it have to be. You'd probably get more mileage out of doing a Zombie Ball routine with a skull than, say, the Dracula Book Test. But that's just MHO.
Last edited by TheCaffeinator on Thu Apr 09, 2009 1:52 pm, edited 1 time in total.
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