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Card & Dice Deceptions Volume One by Aldo Colombini - DVD
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Playing cards and dice are two of the most recognized items that can be used in magic. Everyone knows the properties of both dice and cards as they are universally used in all types of games.

On this DVD Aldo Colombini has collected some of the best routines that logically combine both regular cards and regular dice to form entertaining magic. Additionally the routines selected are exceptionally easy to learn and most of them will fool you.

Routines performed and explained:

Half A Die Away (Gary Ouellet): A spectator selects a card and rolls a die. The card matches the value of the die with the exception of a half -- until a half dollar appears under the selection.

Before You Die (Peter Duffie): Two cards are selected and lost in the deck. Using a random roll of a die cards are dealt into two piles equaling the totals of the numbers. The top cards of the packets are the selections.

A Dicey Killer (Aldo Colombini): Three dice are rolled. You cut that exact amount from the deck and the card you cut to, is the one that was previously selected.

Die Hard (Aldo Colombini): Two cards are placed as predictions. Two dice are rolled and that amount of cards is dealt into a packet. The two cards arrived at match the predictions.

Dice Deal (John Rule): Two dice are rolled and that number of cards is dealt to the table. The cards are dealt into four piles and the face cards of the piles are shown to be the four aces.

It's A Draw (Richard Vollmer): Two dice are rolled and the total is used to deal a packet of cards. A second packet is also dealt and both packets are divided into four piles. The top card of each pile is an ace.

Blind Dice Prediction (Shigeo Futagawa): A prediction card is placed on the table. A spectator stacks three dice. The hidden numbers on the dice are used to deal a packet of cards. The card dealt to matches the prediction.

Never Say Die (Aldo Colombini): An Ace, two and three of hearts are placed on the table with dice of corresponding numbers on top of them. When the dice are moved around the cards change and lead to two different kicker endings including a Royal Flush.

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